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Ori-Ori

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  1. Hay Roy, I know you're likely sick of me asking you for help, but when I downloaded two stages from Nitro Royale, the music won't play. Can you help me? 

  2. Hay Roy, I know you're likely sick of me asking you for help, but when I downloaded two stages from Nitro Royale, the music won't play. Can you help me? 

  3. Hay Roy, I know you're likely sick of me asking you for help, but when I downloaded two stages from Nitro Royale, the music won't play. Can you help me? 

  4. Hay Roy, I know you're likely sick of me asking you for help, but when I downloaded two stages from Nitro Royale, the music won't play. Can you help me? 

  5. Hay Roy, I know you're likely sick of me asking you for help, but when I downloaded two stages from Nitro Royale, the music won't play. Can you help me? 

  6. What is with people and poorly drawn Sonics.

  7. What is with people and poorly drawn Sonics.

  8. Sometimes edits can be better than the original or something

     

  9. Sometimes edits can be better than the original or something

     

  10. While I'm working on Inkling Boy for MUGEN with TBM, Mazaku aka Score-Board, and CaillouStrawberry, I'm also working on two characters for MUGEN. On the left is my Super Mario 64 Machinima counterpart (or, in the style of Sonic Generations, Classic TuffTony/Tonario), an edited/modification version of Ermac Won's Mario, and on the right is Tsubaki Ai Shiki from Kakuge Yaro: Fighting Game Creator. Her sprites were ripped by Kamek and Kong and I'm using N64Mario's template for her. Also, she's not an edit of Kamek's Reiko Hikari, nor a spriteswap of any other MUGEN characters. See this screenshot here:

     

    mugen___two_characters_in_progress_by_tu

     

    Credit: Ermac Won for the open-source character, EMW/Pesky Mario, SuperMario2467 for the SSB4 Mario portrait, and Kamek and Kong for ripping the Kakuge Yaro sprites.

  11. While I'm working on Inkling Boy for MUGEN with TBM, Mazaku aka Score-Board, and CaillouStrawberry, I'm also working on two characters for MUGEN. On the left is my Super Mario 64 Machinima counterpart (or, in the style of Sonic Generations, Classic TuffTony/Tonario), an edited/modification version of Ermac Won's Mario, and on the right is Tsubaki Ai Shiki from Kakuge Yaro: Fighting Game Creator. Her sprites were ripped by Kamek and Kong and I'm using N64Mario's template for her. Also, she's not an edit of Kamek's Reiko Hikari, nor a spriteswap of any other MUGEN characters. See this screenshot here:

     

    mugen___two_characters_in_progress_by_tu

     

    Credit: Ermac Won for the open-source character, EMW/Pesky Mario, SuperMario2467 for the SSB4 Mario portrait, and Kamek and Kong for ripping the Kakuge Yaro sprites.

  12. While I'm working on Inkling Boy for MUGEN with TBM, Mazaku aka Score-Board, and CaillouStrawberry, I'm also working on two characters for MUGEN. On the left is my Super Mario 64 Machinima counterpart (or, in the style of Sonic Generations, Classic TuffTony/Tonario), an edited/modification version of Ermac Won's Mario, and on the right is Tsubaki Ai Shiki from Kakuge Yaro: Fighting Game Creator. Her sprites were ripped by Kamek and Kong and I'm using N64Mario's template for her. Also, she's not an edit of Kamek's Reiko Hikari, nor a spriteswap of any other MUGEN characters. See this screenshot here:

     

    mugen___two_characters_in_progress_by_tu

     

    Credit: Ermac Won for the open-source character, EMW/Pesky Mario, SuperMario2467 for the SSB4 Mario portrait, and Kamek and Kong for ripping the Kakuge Yaro sprites.

  13. While I'm working on Inkling Boy for MUGEN with TBM, Mazaku aka Score-Board, and CaillouStrawberry, I'm also working on two characters for MUGEN. On the left is my Super Mario 64 Machinima counterpart (or, in the style of Sonic Generations, Classic TuffTony/Tonario), an edited/modification version of Ermac Won's Mario, and on the right is Tsubaki Ai Shiki from Kakuge Yaro: Fighting Game Creator. Her sprites were ripped by Kamek and Kong and I'm using N64Mario's template for her. Also, she's not an edit of Kamek's Reiko Hikari, nor a spriteswap of any other MUGEN characters. See this screenshot here:

     

    mugen___two_characters_in_progress_by_tu

     

    Credit: Ermac Won for the open-source character, EMW/Pesky Mario, SuperMario2467 for the SSB4 Mario portrait, and Kamek and Kong for ripping the Kakuge Yaro sprites.

  14. While I'm working on Inkling Boy for MUGEN with TBM, Mazaku aka Score-Board, and CaillouStrawberry, I'm also working on two characters for MUGEN. On the left is my Super Mario 64 Machinima counterpart (or, in the style of Sonic Generations, Classic TuffTony/Tonario), an edited/modification version of Ermac Won's Mario, and on the right is Tsubaki Ai Shiki from Kakuge Yaro: Fighting Game Creator. Her sprites were ripped by Kamek and Kong and I'm using N64Mario's template for her. Also, she's not an edit of Kamek's Reiko Hikari, nor a spriteswap of any other MUGEN characters. See this screenshot here:

     

    mugen___two_characters_in_progress_by_tu

     

    Credit: Ermac Won for the open-source character, EMW/Pesky Mario, SuperMario2467 for the SSB4 Mario portrait, and Kamek and Kong for ripping the Kakuge Yaro sprites.

  15. While I'm working on Inkling Boy for MUGEN with TBM, Mazaku aka Score-Board, and CaillouStrawberry, I'm also working on two characters for MUGEN. On the left is my Super Mario 64 Machinima counterpart (or, in the style of Sonic Generations, Classic TuffTony/Tonario), an edited/modification version of Ermac Won's Mario, and on the right is Tsubaki Ai Shiki from Kakuge Yaro: Fighting Game Creator. Her sprites were ripped by Kamek and Kong and I'm using N64Mario's template for her. Also, she's not an edit of Kamek's Reiko Hikari, nor a spriteswap of any other MUGEN characters. See this screenshot here:

     

    mugen___two_characters_in_progress_by_tu

     

    Credit: Ermac Won for the open-source character, EMW/Pesky Mario, SuperMario2467 for the SSB4 Mario portrait, and Kamek and Kong for ripping the Kakuge Yaro sprites.

  16. Rest in Piss Darkrai (huge Su/Mo nerf to Dark Void)

  17. Today is Undertale's first anniversary! yayA! 

  18. Today is Undertale's first anniversary! yayA! 

  19. 37d43a98547617ba27260567ce63ffc894dcb189

    The real reason Flandre was locked in the basement for 495 years...

  20. While I'm working on Inkling Boy for MUGEN with TBM, Mazaku aka Score-Board, and CaillouStrawberry, I'm also working on two characters for MUGEN. On the left is my Super Mario 64 Machinima counterpart (or, in the style of Sonic Generations, Classic TuffTony/Tonario), an edited/modification version of Ermac Won's Mario, and on the right is Tsubaki Ai Shiki from Kakuge Yaro: Fighting Game Creator. Her sprites were ripped by Kamek and Kong and I'm using N64Mario's template for her. Also, she's not an edit of Kamek's Reiko Hikari, nor a spriteswap of any other MUGEN characters. See this screenshot here:

     

    mugen___two_characters_in_progress_by_tu

     

    Credit: Ermac Won for the open-source character, EMW/Pesky Mario, SuperMario2467 for the SSB4 Mario portrait, and Kamek and Kong for ripping the Kakuge Yaro sprites.

  21. The forums may be back, but Ash still can't win a Pokémon league.

  22. RIP Pokemon Uranium 2007-2016

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