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Dan

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Everything posted by Dan

  1. Missing Belial from Granblue Fantasy Versus by DigitalJinny, MFG link here.
  2. Downloaded and re-uploaded it real quick, here's the link: https://www.mediafire.com/file/xr458a754n9qwln/Iku_RP.rar/file
  3. This is on Ikemen GO right? that usually happens when a stage localcoord value has been changed to make it a higher resolution, for some reason it also affect the select screen preview, what I do about these is to resize the actual preview sprite, the higher the localcoord number is the bigger the sprite needs to be in order for it to be shrunk down to a normal size, not sure if there's a more practical way of doing it.
  4. Here's my first stage made for Ikemen GO, thanks to aokmaniac13 for ripping the sprites from this game, I was planning it to be also compatible with 1.1 but couldn't get it to work correctly due its resolution so it's Ikemen exclusive for now. Standard Ver. Widescreen Ver. (note: screenshots were taken with MSAA filter on) Comes with 4 .def files for Standard and Widescreen resolutions both with and without the zooming out feature, and also looping music too. Feedback is very much appreciated, also I haven't learned how to do the falling petals effect yet sot I might update it in the future to include them. Link to stage: https://www.mediafire.com/file/159lo3rt5u1q3pp/Aquapazza_School_Ikemen.rar/file
  5. Couldn't find the exact file for the stage shown in the video, however I took the time and made a near-identical replica of it myself by simply using sprites from the game, and also includes loop points for the music. DL: https://www.mediafire.com/file/8fgvkvusxq3e49l/MLSS_Koopa_Cruiser_Stage.rar/file
  6. Both Air HP & Crouching HP cause some major cloning bug shenanigans, also Air HK does too but only after hitting. (recorded on Ikemen GO, but the behavior is the same in Mugen 1.0)
  7. Quick question, does the screenpack px.face.window parameter doesn't work on Mugen 1.0? I can use it perfectly fine on both 1.1 and Ikemen GO but can't get it to work on 1.0.

  8. It looks pretty cool, however I'm unable to access the download, it seems Mediafire blocked it because of the music. EDIT: It appears to work now.
  9. It's a pretty cool collection! I specially enjoy using Dystopia, Fujie and Meteor, also Comochi has to be one of the most experimental characters I've seen.
  10. Here's the link to Señor Hurtado and Doña Nieves, though they aren't much more than bad spriteswaps for MASA's Guile and Sekirei's Athena respectively: Hurtado: https://www.mediafire.com/file/tuh75k08h2zd8f5/hurtado.rar/file Nieves: https://www.mediafire.com/file/yhtix3nadbr8ap4/DONA_NIEVES.rar/file
  11. Great collection! here's Rikimaru by Roks by the way: https://www.mediafire.com/file/9tsmanqa9jtwcan/Rikimaru.zip Edit: Here's also Kawakami Yamagata, Tsubasa some of Chuchoryu's characters I found on that place. Kawakami Yamagata: https://www.mediafire.com/file/nmbt067xhk7fc8u/Yamagata.rar/file Tsubasa: https://www.mediafire.com/file/u7c3cpctflq9kf5/Tsubasa.rar/file Joe Musashi: https://www.mediafire.com/file/aq7g8e7kq12l20i/CvTWShinobiUP20ENE2014.rar/file Ken Hayabusa: https://www.mediafire.com/file/bpppoexapfhzcan/KenHayabusaNES.rar/file Ryu Hayabusa: https://www.mediafire.com/file/w4im68ne7fetgax/CvS_RyuHayabusa.rar/file Chuchoryu: https://www.mediafire.com/file/4mni6k698d9ln5l/CvTWchuchoryu2015UP.rar/file
  12. Playing around with the zoom feature on big stages, looks pretty neat but sometimes stuff like projectiles either fail to hit or just don't exist when it's zoomed out this far.

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  13. I've got a question about the Guidelines update, are animted GIF signatures still allowed or should be just static images? It does mention to use pictures and text but not other media so not sure if it falls into the later.

    1. Sir Ghostler

      Sir Ghostler

      You're allowed to use animated .gif signatures, yeah.

    2. Dan

      Dan

      Thanks for the answer, just making sure it was alright to keep it.

  14. Happy almost-new year everyone, I've been checking into more Mugen stuff lately as my interest on it has been coming back, rebuilding a roster after a long time.

  15. Today I learned Kung Fu Man actually has a parry move, somehow never noticed it despite I always keep him on my rosters.

    1. Gaulbetti

      Gaulbetti

      It's also extremely good since it's Elecbyte Made. Most balanced character, yeah right.

    2. Dan

      Dan

      He's able to survive pretty much anything as long as it's not a grab or something out of the ordinary.

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    3. Astolfo2001
  16. Is this an issue with just my browser or is the directory list on the characters collection page broken? a big chunk of it from B to C shows below the rest of the page and can't be seen/clicked

    1. Mister Fael

      Mister Fael

      It happens once in a while. They are already working on fixing it.

    2. HappyDappy666
  17. While looking through a few pages of the Spanish gaming magazine Gametype (which also frequently featured Mugen like I said on my other topic), I came across some weird news. On the issue no.11 from February 2003 on the last news section there's something about a port of The King of Fighters 2002 for the GameCube that would feature characters from the then recently released GBA game The King of Fighters EX2 (albeit by then still Japan only) and a new game mode called "Judgment of Fighter", though I'm not able to find any other info about this supposed port so I'm unsure about it's legitimacy. I'm a native Spanish speaker so here's the translation to said article: I downloaded a full scan of this issue but there's no other information about this other than that small section of page 8 pictured above, but all the other news are completely legit though so not sure why would they lie about this specific port of the game. What do you all think about this? maybe a lost port of the game or just a hoax by the magazine? Source
  18. Happy 104th birthday

  19. Today I learned there was a Spanish video game magazine in the early 2000's called GameType, it mostly focused on fighting games from SNK but also had entire sections dedicated to Mugen stuff and included compilations on CDs (even though I'm pretty sure you're not allowed to do that), you can check out some pages of it yourself over here: https://www.culturaneogeo.com/revistas/gametype It's all in Spanish but scrolling by you can see descriptions about recommended Mugen characters and whatnot, I'm surprised I've never heard of this before, not sure if it's still around though.
  20. Late reply but they're part of The King of Fighters EX screenpack: By the way, anyone knows which Lifebars are these? found the image on this site: http://mugen.weboy.org/juke-kisaragi/shermie-5/
  21. Happy 20th birthday to MUGEN, I might not be as much into it as I was a few years ago, but it's really fun to revisit from time to time when I'm bored, it's still an experience like no other fighting game to me.

  22. It's been a while since last time i worked on something with Mugen, but i think i will start a Neo Bomberman screenpack, sounds kinda insane but i've always loved this game, getting some resources and probably starting later tonight, expecting to finish it before starting university.

    1. Gaulbetti

      Gaulbetti

      Neo Bomberman was the strangest one of the bunch. Good luck, I had a lot of ideas for a Bomberman screenpack.

  23. Nicely done! i've kinda been on a Bomberman kick lately so this is perfect for me.
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