I was trying to make a hyper combo ready helper go in the middle, but when the player jumps up, the background STILL on the ground and not in the middle completely:
Like this:
I tried this code:
[State 0, PosAdd]
type = PosAdd
trigger1 = 1
x = 0
y = 0
;ignorehitpause = 1
but that`s don`t work. Can you show me how to put the Y position in the middle just like the X position is in the middle?