[Preview]
Fixed Menu Items
[Download]
http://www.mediafire.../?u6z46c9hjldb6
Site: http://lordmikehnk.blogspot.com/
[Comment]
By lordmike
It's been way too long since my previous update...
What's new:
update 1/21/12
-fixed Mr.Heart's "iteyooo" gauge bar (well, kinda)
-fixed Mr.Heart's Fatal KO screen: now it won't repeat itself over and over when he wins while in Super ITEYO mode
-enhanced Mr.Heart's hitsparks
-added specific gethit anims for all hokuto chars while Hato-sama slams them to the wall; other chars will still have generic gethit anims (5012 i think)
-added a few missing sprites for YUDA_31 (for Komaku's branding)
-added and improved Thouther_31's phoenix sparks for his fatal ko (thanks to cyanide for helping me with the math equasion that got the sparks to expand)
-added a few missing sprites to Jagi's Fatal KO attack background
-changed renzo's screenpack in an attempt to recreate the original Arcade screenpack, i think it looks decent
-added the possibility to change the music from the original to the hokuto musou remix for every char - to do so, just open the char's def file and select the one you prefer.
-eliminated Mamiya's cheapness: she won't recover life over and over again, she won't stop losing life while she IS being hit
-added JUDA-(NERICYA) again in the roster mainly for Nericya's AI which was very good; and with that i've updated that Juda with new sprites, anims, sounds and effects
-theoretically, the game won't crash now in the arcade mode saying "error loading char.sff"
Do the gold text to reposition and fix the menu items look on the title screen.
;Title screen definition
[Title Info]
fadein.time = 10
fadeout.time = 10
menu.pos = 320,225
menu.item.font = 7,0,0
menu.item.active.font = 9,0,0
menu.item.spacing = 0, 21
menu.itemname.arcade = "ARCADE"
menu.itemname.versus = "VS MODE"
menu.itemname.teamarcade = "TEAM ARCADE"
menu.itemname.teamversus = "TEAM VS"
menu.itemname.teamcoop = "TEAM ALLY"
menu.itemname.survivalcoop = "SURVIVAL ALLY"
menu.itemname.watch = "WATCH MODE"
menu.itemname.survival = "SURVIVAL"
menu.itemname.training = "TRAINING"
menu.itemname.options = "OPTIONS"
menu.itemname.exit = "EXIT"
; These parameters define the window in which the items are visible
; in.
menu.window.margins.y = 18,3 ;320,10
menu.window.visibleitems = 7 ;11
menu.boxcursor.visible = 0
menu.boxcursor.coords = -48,-10,47,2