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PlasmoidThunder

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Everything posted by PlasmoidThunder

  1. If it can't be downloaded, then it isn't worth mentioning.
  2. As in, removed. Easiest, least destructive way of doing it is to change the two VarSets at the top of what you posted to type = Null like the one below it. This disables the anti-cheap stuff, though it'll still be there in case you want to re-enable it in the future.
  3. Don't knock out the state itself or the character will get stuck going into an invalid state; instead remove this: [State 5900: ?????] type = ChangeState trigger1 = var(55) = 9001 value = 9901 This will resolve the ChangeState loop at least, but all the other anti-cheap code would ideally need to be tossed so she always functions normally.
  4. Infinite ChangeState loops are an incredibly easy way to crash MUGEN deliberately, as all you need is a state containing a ChangeState sctrl that sends the character to the same state, as shown above. Just find the code that initially sends her to state 9001 and disable it.
  5. https://en.wikipedia.org/wiki/Mojibake You need to open it in something that can decode it properly, like Notepad++.
  6. https://github.com/ikemen-engine/Ikemen-GO/wiki/State-controllers-(new)#remapsprite
  7. You can't do this in MUGEN unless it's an enclosed game. In IKEMEN you use RemapSprite.
  8. The how is very straightforward, you just hold down for about a second and then hit up + button. If you're getting an aerial, it's likely you're either not holding down for long enough, you're hitting the button too early, or you aren't letting go of down when you press up. I don't know how HDBZ handles its charge inputs, but some games are strict and disallow using diagonals for the final direction, so that may also be a factor.
  9. One of its moves has it evolve into Bayleef and hump the opponent, complete with squelchy noises.
  10. Do not ask for content to be made, that's not what this section is for.
  11. 1.1 definitely supports just three orders, though I'm not sure if there's a limit per order. The usual culprit of orders being ignored is malformed character entries, be it an undefined stage or the stage filename containing spaces.
  12. Do not request content to be made.
  13. Patchouli: https://mega.nz/folder/yFUGwJ6A#d-hn1DpyE1jwFodhQk7pUw Meiling: https://mega.nz/folder/DRVkzKzR#n3UUYmWVHGtjFffMbpVahA
  14. Merged your threads. If you have a lot of requests, please just make one thread, not several. Patchouli: https://onedrive.live.com/?cid=32D9C2E29E5D4EA7&id=32D9C2E29E5D4EA7!118 Eirin: https://www.axfc.net/u/379959&key=mugen Meiling: https://onedrive.live.com/?cid=05A060336D774801&id=5A060336D774801!105 Tenshi: https://ux.getuploader.com/32333435/download/65 Flandre: https://mega.nz/file/7VUx2LwR#eGEkpV3w3AHOta7x4yWh543wBc7rBIZ2iOUZllWmrGg Let me know if the OneDrive links don't work for you and I'll rehost them. It's been very fickle as of late.
  15. They're the same in that you can assign a value to and perform the same operations on them, but trying to assign a float to a var or an integer to an fvar will display an error message in debug.
  16. Vars hold integers (whole numbers) and fvars hold floats (decimals).
  17. https://plasmoidthunder.neocities.org/ricemirror/chara
  18. It doesn't work regardless because it's looking for a file that isn't there.
  19. If you made it then it's not an offsite release. A screenshot or two (or video) wouldn't go amiss.
  20. Just a friendly reminder to not make multiple topics about the same subject.
  21. Ass Ketchup is already in the collection. It's the one by GTAguy. I'll look into the dead links later. CHARACTERS Added the following by Arxhie_V3noct: Raichu Hypno Cinderace Added the following by X-Kai: Mega Mewtwo Y Gardevoir Greninja Added Jirachi by gen Added Giratina-P by compression box Added Pheromosa_EX by Vorse_Raider Fixed link to pizyon by benkei FULL GAMES Added Pokémon Type Wild EX by snowy997
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