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Status Replies posted by Veronica Shangdi 上帝真絵
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Tomorrow i will study more the stage documentation for MUGEN 1.1.
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Currently repraticing MUGEN documents now (1.1 version, readed the 1.1 current/latest updates list).
I Might pratice the .AIR format & first study the stage documentation (Soon i will repratice character creation tutorials, cns format, sctrls, triggers, fonts, storyboards, lifebars & etc), also note that i will read both notations from the docs, mugenguild & "Name = SURA (bluesura.github.io)" site.
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Learning how to use EasyToon Setagaya Branch.
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So i was reading the MUGEN 1.0 docs & i think tomorrow i have to read more of them.
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Atleast 1.0 it's the best version of the MUGEN docs since 1.0 is the REAL WinMUGEN Elecbyte just made using a new engine called SDL (Instead of Allegro), the original motif got changed and it's now better although, has support screens for 320x240 up to full HD (though without OpenGL just before MUGEN 1.1 came), adds new controllers/triggers & etc.. Plus you can add both low-res & hi-res content on this version (Although 1.1 supports 4K stuff thanks to the new RGB system which makes it have a OpenGL support, you can also add .png images without worrying about colorloss).
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So i was studying some fighting game mechanics (I Have studied Melty Blood 1/Re-Act Final Tuned on the game's manual translation, i'm currently studying some Eternal Fighter ZERO at Kitchen Discotheque) & i think i'm having a good experience with it.
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Happy 20th birthday, Playstation 2.
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It was part of my childhood, i have played some nostalgic games when i was a kid such as Tekken 5, The Fairly OddParents! Shadow Showdown, Capcom VS. SNK 2, BLACK, God of War 2 (Although i was very young when i played this & never noticed for no reason xd), Crash Twinsanity & etc.
Fun fact is that when i was a kid i also had a PSX (since 2006~2007 i think).
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I'll be honest, we need a program that anyone can use to test run characters, and share the results, that way when a character is created, people can get a fair example of whether or not downloading said character is worth it.
Be it a mix of simulated testing results and people's opinions. Obviously, people's opinions will be a bit more harsh, seeing as how the demand for quality types versus quality overall has taken precedent.
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Made a new Sprite:
[VIEW]
Thoughts?
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Now in brazil some retarded people have invented a really dangerous challenge, the Human Roulette (Roleta Humana/Jogo da Rasteira), it's a dangerous game where you are with 2 people, is you jump, these 2 people will kick you to make the person who plays this die (After this the person now have broken your brain & other body parts, then it's already dead).
Someone who have my age just died by playing this horrible game, i'm getting depressed by this.
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Hi, Mr Jansen! Z.W. Here. I'll use this site on the weekdays. But Will Use MUGEN Archive on the Weekends or Anytime.
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I Think i might improve my art skills by learning now (I choosed the manga style though).
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Another Fun Fact: Magical Girl Lyrical Nanoha the MOVIE 1st came out in Japan on the same day as my 9th birthday (January 23rd, 2010).
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What do you call someone who defends Sonic Forces AND says Mario Odyssey is bad?
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trying to learn more (Currently reading Advanced V.G. 2 FAQs).
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Spare me the facts about how COPPA is ruining Youtube and about how agloirithm will never be perfect. I know, but this kind of mistake should be mocked for generations to come.
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Decided from what fighting game i should study/understand more for making a MUGEN char, and this time it's Guilty Gear XX #RELOAD.
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Decided from what fighting game i should study/understand more for making a MUGEN char, and this time it's Guilty Gear XX #RELOAD.
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Decided from what fighting game i should study/understand more for making a MUGEN char, and this time it's Guilty Gear XX #RELOAD.
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After i read some reference i might study more MUGEN programming (From the docs folder) & read P.O.T.S' advice thread (If i get stuck on char creation).
Note that i may receive feedback on my chars, i may commit a mistake (I'm still a beginner to understand fighting games since i readed some Dustloop).
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Decided from what fighting game i should study/understand more for making a MUGEN char, and this time it's Guilty Gear XX #RELOAD.
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I'm also looking foward to read more stuff on wikis similar to Dustloop (Which i'm learning from), Mizuumi & Koumakan (Hisoutensoku only), but this time i'm looking foward for Eternal Fighter ZERO, Akatsuki Blitzkampf, Wonderful World, Melty Blood Actress Again: Current Code, Touhou Hisoutensoku (There may be another interesting game to check out & learn from) & etc.
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Reaction to "Pots" characters in 2019. You know the ones that people gassed up like MMV.
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My Resolution for the M.U.G.E.N Community:
HAVE SOME BALLS!Accept the feedback be it negative or positive to improve on your mistakes.
Stop dickriding creators nuts just because "He'S YoUr FaVoRiTe".
Adapt to a new style BESIDES P.O.T.S(Ohmsby style is looking pretty good.) style.
Do not get in your feelings this year and nut up or shut up.
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Reaction to "Pots" characters in 2019. You know the ones that people gassed up like MMV.
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Phantom.of.the.Server in a nutshell, seriously, idk why this so-called "P.o.t.s/POTS style" is overused by the mugen community, next time better adapt into a CvS style that's not even P.o.t.S.
This so-called "P.o.t.S (Phantom.of.the.Server) style", is actually not a really good idea to make a CvS MUGEN char, because it's basically a character with effects & gameplay that P.o.t.S' chars use, LMAO, P.o.t.S himself made some different things/effects for his chars, but some P.o.t.S style chars are the same thing you would see.
I Don't even know if the Hypothetical Cross Tag Battle style (or OHMSBY style) may be overused in the future, just it.
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I Felt like using Windows XP SP3 on VMWare WorkStation to revive most of my childhood.