Popular Post sтαя∂υsт cяυsα∂εя Posted January 21, 2016 Popular Post Share Posted January 21, 2016 Hey guyz, V here I converted my MBC lifebars to 640x480 resolution, I made a new release thread since I think this conversion does need its own topic. These lifebars are compatible with standard MUGEN portraits, but I added an option to use custom portraits as well. Remember that the localcoord in your system.def needs to be 640,480 [Info] name = "Default" ;Name of motif author = "Elecbyte" ;Motif author name localcoord = 640,480 To use these lifebars make sure the MugenClimax folder in in your data folder. Going back to your system.def for default ports use the VP_Fight.def, for custom portraits use the VP_Fight_Custom.def. I have also provided PSDs for the custom portraits and a kfm char with custom ports implemented as a guide on adding them to a character. [Files] spr = system.sff ;Filename of sprite data snd = system.snd ;Filename of sound data logo.storyboard = ;Logo storyboard definition (optional) intro.storyboard = ;Intro storyboard definition (optional) select = select.def ;Character and stage selection list fight = MugenClimax/VP_fight.def; (default ports) or fight = MugenClimax/VP_fight_Custom.def; (custom ports) Screenshots Default ports Custom port DOWNLOADhttp://www.mediafire.com/download/924gc5tjwkwxkaj/VP_MugenClimax640.rar NijikakuFan61, thekillnator, Galvatron and 3 others 5 1 Quote Link to comment Share on other sites More sharing options...
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