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My Creations


Awards

  1. Custom Gouken released Something I was motivated to work on. This is essentially a remake of Alexlexus's Gouken which revamps the character and fixes all the issues the original one had. The character is coded completely from scratch. The gameplay style is similar to Vyn's SF3 Evil Ryu with some changes. Feedback and critique is always welcome. Enjoy. Link: https://1drv.ms/u/s!AgiPXTIYC2lbkRHY5lhNxccuSx9z
  2. INFO I decide to do some small edits on characters for being closer to the called POTS Style. Don't expect huge changes on them, it's not a big deal at all, doing this just for fix issues and for aesthetic changes. This is just for fun but i hope you guys enjoy it and any help is very welcome. P.S.: I won't take requests this time, sorry. STATUS UPDATE - RAYNE RELEASED! - SonSon got a huge and amazing update by Sennou-Room! IN PROGRESS - Working on updates for Hugo, Jedah, Captain Commando and Guy. - Major update of Lucy Fernandez and the work on Wild Wolf, both on hold. EDITS (click in the spoiler for download link and details) RAINBOW MIKA (CVS2 + POTS-ish Mix) KARIN KANZUKI MORRIGAN AENSLAND LILITH AENSLAND (Rajaa + POTS Styles Mix) DONOVAN BAINE LUCY FERNANDEZ *UPDATE ON HOLD* NAKORURU CHARLOTTE HIBIKI TAKANE *NEW UPDATE BY RAGING ROWEN & SENNOU-ROOM!* SONSON *NEW UPDATE BY SENNOU-ROOM!* HUGO *UPDATING...* GEESE HOWARD CAPTAIN COMMANDO *UPDATING...* RUBY HEART GUY *UPDATING...* JEDAH DOHMA CODY TRAVERS (Few adjustment/Fixes) CHUN-LI (ALPHA) *NEW* RAYNE
  3. WN-Zoro [0.8b] Mugenversion: 1.1 Render: OpenGL Char 0.8 beta version release. There are bugs, and also some content has not entered. Later, maybe updated. Enjoy! Download link: https://mega.nz/#F!P8pHXLpR!gbcw8UhGP6m6XiUAAHuUjw System requirements: 4 gb+ ram 1gb+ vram WolfEcho mugen hack(Without hack char not working) Mugen cfg: AfterImageMax = 20+ LayeredSpriteMax = 500+ ExplodMax = 500+ SysExplodMax = 500+ PlayerProjectileMax = 500+ WavChannels = 100+ Special thanks for: David11
  4. So, I made an Update for Imagay, here's the "Info-Video": DL Link: https://drive.google.com/drive/folders/1Qw2VJnndwG1NItWYvWyJorFd4GMhI9_G?usp=sharing
  5. It's been hard days work since I want to keep some effort form my new character, so I present with another Cartoon Network character, Ed! As you may see his demonstration: Do not worry, the video preview will be up there in a few weeks later.
  6. Here is an edit to Full Hollow Ichigo. I decided to make a boss type version of this char by adding Super Armor to the char, in addition I edited his IA. Download Link: In the video description Enjoy!
  7. Original Character : Kamen Rider Double by nipa3008 & ninefreeman Editor : Anomi Polis & Ramkun [Download] https://1drv.ms/f/s!AlorPNOPutQ_ijKcdZSq7mY6FBKE Kamen Rider Double(W) KOFM was updated on 2021/02/05.
  8. https://drive.google.com/file/d/1w6iml6xq8R7xXkQL7c7ihUEbtyfwew8F/view?usp=sharing some preview https://www.youtube.com/watch?v=and1-08ej_s
  9. Download Link: In the video description Enjoy!
  10. 05/05/19: (Incident Zero) Aya Shameimaru and Sanae Kochiya released The 11th and 12th Incident Zero-styled characters, the tengu news reporter Aya Shameimaru, and the Moriya Shrine maiden Sanae Kochiya, has been released. Get them in the Incident Zero section of the Characters page. Link: http://ricepigeon.neocities.org First release. First release.
  11. HERE you will find the updated patches AND THE NEWS by SHIN DANZEY THE CHARACTERS ARE ALREADY PATCHED! THESE improvements ARE very good quality and without cheat ! There is a lot improvements and the AI is more accurate. i had a few animations ! the behavior and their will of fight are amazing ADD TACTICAL ATTACK PHASE NEW PATCH 2021 MAX UPDATE V14 FINAL FOR GOHAN! New stance added the unleashed potentiel New Combos Incorporated! New transformation increasing ability , speed and power! Secrets skills in unleashed power mode stance like Teleportation,etc! INCLUDING NEW TRANSFORMATION UNLEASH POWER MODE power>=3000 NEW COMBOS ATTACK NEW DEFENSE CODING new alternative super attack! ENJOY! NEW LV1 SUPER ATTACK NEW STANCE FIGHTING AFTER TRANSFORMATION AND MORE! "I arrive just in time" NEW AI PATCH UPDATED NEW GUY (by INFINITE) AI PATCH BIG UPDATED in JANUARY 2021! IMPROVE THE DEFENCE IMPROVE THE BEHAVIOR ADD MORE COMBOS FIX SOME BUGS! ADJUST FIGHT STYLE BETTER MOVING MORE AGGRESSIVE ACCORDING SITUATIONS AI PATCH (mexican typhoon FIXED) MEXICAN TYPHOON(by ethan live) spec ops operation AI PATCH SCORPION NEW FEILONG (by INFINITE) UPDATED NEW KRAUSER CODE K UPDATED PSYCHO WEAPON ANDORE SONIC MACHINE UPDATED V5.0! DARK BOLT UPDATED DARK BOLT UPDATED AND FIXED SATANZ2 UPDATED HERCULE UPDATED ALPHA DOLL UPDATED SEVIL NATHE UPDATED You will find them here (AI PATCHed characters AREA): DOWNLOAD them CLICK HERE Don't miss this addon tournament maker for Mugen: GO FOR THE DANZEY LEGENDARY TOURNAMENT NOW FEEL FREE TO LET MESSAGE AND GOOD GAME!
  12. some wip im making, i will post gifs and videos of the things ive been doing https://imgur.com/a/k7C9QGz
  13. ORIGINAL CHARACTER MADE BY y.y ALL CREDIT TO THEM. Well uh, this edit has a story behind it for sure. So 3 years back, I was messing around with y.y's Hol Horse in Watch Mode, just having dumb fun.. then I thought to myself.. what if Boingo, and Hanged Man, at once? This Edit's only purpose is to give Hol Horse both his buddies at once, not much changes attackwise, other than him now having the Truck, and Pipe Supers. -All Attack inputs remain unchanged. -All Stats, movements, moves unchanged. He uses Hanged Man's version for everything, so he doesn't fire bullets at Mach Speed when Boingo is his partner. The commands for Boingo's Pipe, and Truck are. Truck - ~F, D, DF, c+x Pipe - ~B, D, DB, c+x this is the Whole Horse. https://www.mediafire.com/file/5z3o2nxuacal0bl/ultimatehol.zip/file
  14. Miyako is here to prove the power of Bajiquan to the MUGEN world! This is also my very first character with an actual custom AI, so, you won't have a watch mode pushover for once. With that done, this will be the last character I will be releasing for a while as I'll be mostly just do updates/possible AI patches in the meantime. Get her here: https://1drv.ms/u/s!AvDqTmHZ37DiiCSJjrHUoppZ82Uu?e=TTwBpf Updates: All characters: - Minimum damage scaling decreased to 10% for normals and specials, although all supers have their mininum damage scaling raised to 40%. - Significantly decreased power gain on hit and on block across the board. - Fixed Burst knockback by removing the small gap that allowed for OTGs. - Fixed a detection error for Gold Burst. - Standardized pre-wallbounce velocities and launcher recovery times. - Introduced Gold Mode (however, only Miyako has it atm). Puella Magi characters: - Revised Magia Overflow. - Passive meter gain disabled while performing supers. - Magia Shield causes hard knockdown on both grounded and standing targets. Touhou Project characters: - Removed power requirement for Spell Card Mode. Spell Mode also now has passive power gain. - Slight revision for Brave Guard. SNK characters: - Rolls and air dodges cross more distance. Kadokawa characters: - Blast now restores 200 life on hit and 50 life on block. - Reflection Guard cost reduced to 250 to compensate for lowered meter gain. - Passive meter gain disabled while performing supers. Eternal Fighter Zero characters: - Instant Charge now recovers a minor amount of life and power. - Reduced healing from Recoil Guard, but now occurs every time it's successful as opposed to every 5 successes. - Fixed Recoil Guard velocity bug. - Fixed bug that sometimes made Instant Charge unblockable. Sayaka Miki: - Fixed visual error in Prestissimo. - The x version of Squartatore is now semi-safe on block, y version is now air unblockable and z version now goes farther in zoomed stages. - Made it so that speed buff occurs outside of Allegro mode and relies solely on Allegro points instead. - j.2y has more hit velocity, allowing for more consistent follow-ups on hit and block. - Increased horizontal reach of launcher. Hieda no Akyuu: - Both x and y versions of Renbuken are speed up. - Miare Setsugetsuka has increased hitbox size and slightly higher damage. - All versions of Miare Missile have paintbrushes spread increased, giving them effectively larger space coverage. Homura Akemi - Artillery Strike damage slightly reduced and incurs increased damage scaling, but has increased number of hits to help it and AT-4 overcome guts more easily to compensate. - Fixed a few misaligned hitsparks. - Mark XIX Desert Eagle's version x, both ground and air, as well as her C4 counter are no longer affected by most anti-projectiles. - Fixed bug in Rebellion that made it put helpers in custom state. - Fixed FN Minimi float bug. - Fixed bug in all versions of L16 that caused it to be unblockable if it hits on frame 1. - AT-4 has increased damage scaling. - Rebellion is less affected by damage scaling. - Bullets from 6.z have slightly reduced frame advantage. - Time Stop Special now renders all of Homura's attacks unblockable in its duration. Hotaru Futaba: - Dash and back hop speeds slightly increased. - All versions of Ren-Gekki-Shuu sans EX version have less start-up time, increased velocity and capable of plowing through single hit projectiles. Also has more pushback on block, making it harder to punish. - Shajou-Tai has less end lag on whiff and is completely invulnerable to throws throughout, but reduced ivulnerability against standard strikes and projectiles to compensate. - Dash attack has increased travel distance. Mio Kouzuki: - Fixed bug in j.2z (Short Range) in which Mio would regain control mid-descent. - Slight speed increase in all Short Range mode normals. - Slight guardstun decrease on a few Long Range normals. - Now has a standing overhead normal in Short Range mode. - All versions of Shikigami Tamer adjusted; The x version has less endlag, but does less damage and has less frame advantage to compensate. The y version is safer and has increased damage. The Reinforced version does more damage, travels slightly faster and has substantially higher guardstun. - All versions of Onmyouji have faster descent upon reaching peak height and decreased landing lag. - Little Match Girl versions x and y have decreased guardstun. Doppel Nanase: - Fixed hit velocities on all variations of Maiden Typhoon. - Fixed Maiden Volcannon's off-screen properties for zoomed stages. - Parry now has suction effect when successful. Parry renamed to Deflect. - All versions of Maiden Fire are now air unblockable and have slightly larger hitboxes. - Maiden Capture x has reduced start-up and Maiden Capture y has reduced cooldown. Nayuki Minase: - Fixed protection inconsistencies with Keropi Shield. - Fixed Minase Spring Cleaning's knockback inconsistencies. - Snow Bunnies orbit Nayuki faster, can no longer be affected by reflectors and render Nayuki immune to projectiles while they're active. - When summoned by Nayuki, Keropi's new trajectory tracks opponent's last position now. - Somersault Spike y version is now air unblockable. Mai Kawasumi: - Single Stroke no longer pauses juggle timer. Damage increased to compensate. - Slightly higher frame advantage with all versions of Scatter. - Closing Ground version y's non-held version sets Mai farther from her starting position. Archive: For my collections thread, visit here (which also details mechanics for an extra bonus): http://mugenguild.com/forum/topics/nep-heart-depository-186018.0.html
  15. - Marvel VS Capcom 1 Inspired Template V0.2 - Sprites are Made By Elecbyte - Voices are Made By GritsMaster - The Character is Made By Ryon - The Character is Edited By CrossoverLover98/Myself - This is a Marvel VS Capcom 1 Inspired Template for M.U.G.E.N - Nothing here is 100% accurate, It's all done by eye. - The goal of this template is to mimic the gameplay mechanics of MVC1. - And This is A Major Remake of a Very Old Character Template That i Made - i hope you will enjoy my Major Remake of a Very Old Character Template - MediaFire Link: - https://www.mediafire.com/file/4addbgla2e55nza/KungFuMan.zip/file
  16. If you are looking whom has better-styled version of Rayman....well luckily as we suddenly found out that he has its version available! DOWNLOAD LINK: https://www.mediafire.com/file/rwjwm1dszkxjas9/RaymanElip.rar/file
  17. The first Ribbon for MUGEN She is a sprite edit of Cirno. Download: https://www.mediafire.com/file/raa60vsc48ralmf/Ribbon.zip/file
  18. Note: The character design is very fanservicey. Although there is no outright nudity, it shows a lot of skin. Showcase video For M.U.G.E.N v1.1 The newest version is always available here: https://molomowmugen.wixsite.com/fkgmugen/other-dl Kirakira is a port of a character from Alicesoft's recent RPG called Dohna Dohna. The game is set in a city controlled by a single powerful corporation that has become disrupted by the emergence of clans: gangs of ne'er-do-wells that perform various criminal acts. Kirakira joined one such organization: Nayuta, to escape the monotony of life in the city. She wields a chainsaw and swings it everywhere in combat. Her gas mask is totally legit. Note on Controls: Unfortunately, since the character originally came from an RPG, she lacks any proper movement animations. As such, she doesn't walk back or forward like a normal fighting game character. She can only move via jumps or dashes forward/backward. This also means no crouching either. This can make positioning difficult at times. To compensate, she has a strong moveset that allows her to attack while moving, and her hops forward/backward are mostly invulnerable (except grabs). She also has a spot dodge which can cancel into some of her other attacks. For more details, check out the readme. This character was originally made for the purpose of AI vs AI spectacle fights, and wasn't meant for human challenge. But it is fully controllable, and nothing is stopping you from playing as or against this character. Thanks for reading!
  19. Hello, I recently got ahold of this character again for an IKEMEN project, and I forgot how outdated this is, therefore I decided to update her to more current standards of my characters. Reintroducing Onodera Ren, this weird lady from Crimson Alive: Extreme Encounter. Truth to be told I knew nothing about her really and I just made her because I thought she was cool. She was made about 8 years ago, when I was starting to grow up of my MUGEN baby phase. Here's a bit of a more detailed description of her features: -All her moves, even ones that were taken off the game. -Dodge, Dash, Backdash, Quick Guard and Dodge get-up adapted from the game. -Details taken from the Crimson Alive game, but with my own touches when it comes to gameplay -All Normal Moves, All Special moves, Two EX Moves (One of which was cut from the game), Various Super moves (One of them suffered a similar fate). -And other things you'll see. -A bunch of palettes thanks to Zemilia... he even made more than 12... so go pick whichever ones you like. Her gameplay consists of some heavy rushdown coupled with extremely punishing juggle combos, almost boss character esque. UPDATE 21/01/2021 Changelist: SCREENSHOTS: DOWNLOAD: Click Here! Stay tuned for more!
  20. Since I edited 2 other Final Fantasy chars, why not make another edit of the more recent popular characters of the FF series? Here is an edit to the Noctis char made by Kira5472 with AI added to it. I have also changed the controls to be more JUS like. Credit to Kira5472 for the char. Hope more BE chars get made for mugen Download Link: in the video description Enjoy!
  21. Original Character : Kamen Rider Joker by nipa3008 Editor : Anomi Polis & Ramkun [Download] https://1drv.ms/f/s!AlorPNOPutQ_ijKcdZSq7mY6FBKE Kamen Rider Joker AS was updated on 2020/12/25.
  22. imagen basada en una publicación de sтαя∂υsт cяυsα∂εя: https://imgur.com/tSNJfFS rehacer: (-.-) updated: https://ux.getuploader.com/OWATANKS/download/70
  23. http://i.imgur.com/gaWR2Rp.pnghttp://i.imgur.com/pCwU2aK.png link: https://ricepigeon.neocities.org/
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