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ELECTRO

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Posts posted by ELECTRO

  1. Updated to fix a typo in the move list & fixed the slam text from being reversed in one of his hyper slams. Sorry for the inconvenience for those who have downloaded him already.

     

    Edit : Another small update to fix an issue with players getting stuck after poison attack.

  2. Ray Mcdougal has been updated. Sorry for the inconvenience.

     

    Update :

     

    Fixed an issue with medium punch not working if holding up.
    Fixed an issue with some moves not working on palette 6.
    Dynamite Destroyer DDT variant now yells DDT.
    Wheel Kick can now be preformed in the air.
    Added AfterImage to some hypers.
    Changed the hitboxs on a few frames for the wheel kick.
    Lowered the Y velocity of enemy for the Cyclone hyper a little.

  3. 3 versions of Sagat's Thailand stage for Mugen 1.0 & Mugen 1.1. No zoom option because there is not enough height.

     

    SF2 version = Separated layers for more depth, moving clouds, added birds & added a man watching the battle.

     

    Super version = Added man watching the battle & added tree.

     

    Night version = Added twinkling stars & lightning bugs.

     

    Link : https://electroslair.blogspot.com/

     

     

  4. Ultimate Blanka plays similar to Capcom's Vs series & is for Mugen 1.0 & Mugen 1.1. To see his move list hit the start button. I have updated his stage & renamed it so if you were using the old one then it needs to be replaced for the stage intro to work. If you want to make your own palettes then there is a smart palette act you can enable. Note that on Pal 6 he is set to have red electricity Pal FX & on Pal 12 he will have blue electricity Pal FX, so keep that in mind if your making your own palettes. Enjoy!

     

    Link : https://electroslair.blogspot.com/

     

     

  5. Latest update includes :

     

    New Mugen 1.0 version of the game.
    Added Mustapha playable character.
    Added R.Bear Playable character.
    Added Sodom unplayable character.
    Added Edi. E playable character.
    Added Belger Mansion stage.
    Added 2 West Side stages.
    Added Pantaberde Castle stage.
    Added Castle Bed Room stage.
    Added Castle Foyer stage.

     

    To see the characters move list just hit the start button.

     

    Known issues are that Mizuki does not have finisher sprites yet. The Mugen 1.0 version is brand new & hasn't been tested as much as I would have liked, so there could be a stage or something that's not working correctly.

     

    Link : https://electroslair.blogspot.com/

     

     

  6. Here are 3 stages of Pantaberde Castle for Mugen 1.0 & Mugen 1.1. No zoom was made for these. Below are a few things I changed around to make them a little better for Mugen battles.

     

    Pantaberde Castle : Wall is taller, added bugs flying around lamp post, added an effect on pool water so it's not stagnant, added palms behind the castle wall for more depth & added stars to sky so it's not solid black.

     

    Castle Foyer : Stage is taller & added guard to balcony.

     

    Castle Bedroom : Stage is taller, brightened up the aquarium & added colorful moving fish to tank. 

     

    Link : https://electroslair.blogspot.com/

     

     

     

  7. Punching, fireballs & doing karate stuff.

     

    To make the stage interactive for Arcade mode then add the text below to your select def. If you want to instead use the zoom stage then switch out the one in Ryu's stage folder to the zoom folder one. If you want to use the Champion Edition or the Winter version then change the name of the stage stage name in the select text below. Enjoy the karate. 

     

    Ultimate_Ryu,chars\Ultimate_Ryu\stage\Ultimate_SF2_Suzaku_Castle.def,includestage =0

     

     

    Link : https://electroslair.blogspot.com/

     

     

     

  8.  

    Kick'en, twirling & doing karate stuff. Next week i'll have an update for Ryu.

     

    To make the stage interactive for Arcade mode then add the text below to your select def. If you want to instead use the zoom stage then switch out the one in Ken's stage folder to the zoom folder one. Enjoy the karate.

     

    Ultimate_Ken,chars\Ultimate_Ken\stage\Ultimate_SF2_USA_Battle_Harbor.def,includestage =0

     

    Link : https://electroslair.blogspot.com/

     

     

    Move List

     

    --------------------------Hypers--------------------------------

    Dragon Breath Hadoken : D, DF, F & any two punch buttons. (level 1 power)

     

    Shippu Jinraikyaku : D, DB, B any two kick buttons.  (level 1 power & can be done in air)

     

    Shoryu Reppa : F, D, DF any two punch buttons (level 1 power)

     

    Ultimate Dragon Punch : F, D, DF any two kick buttons (level 1 power)

     

    ------Special Moves--------

     

    Dragon Punch : F, D, DF, punch

     

    Hadoken : D, DF, F, punch

     

    Dragon Rake : D, DF, F, weak kick

     

    Dragon Tail : D, DF, F, medium kick

     

    Dragon Roundhouse : D, DF, F, strong kick

     

    Dragon tongue : F, D, DF, kick

     

    Hurricane kick : D, DB, B, kick (Also in air)

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