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Eduardo Merenda

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About Eduardo Merenda

  • Birthday 03/01/1994

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  • Location:
    Sao Paulo, Brazil
  • Gender:
    Male

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  1. Coliseum misted/ Dark Ash Stage by Kaine had your link down but was saved by the archive.org: https://web.archive.org/web/20170309142044/http://www.kaine.mugenimperiolatino.com/STAGE DARK ASH.zip
  2. Todoh by Rei had your link down, but was saved by the Web Archive: https://web.archive.org/web/20181027093546/http://gal129.webcrow.jp/Hosted/hosted.html
  3. Kasumi Todoh from David Demianoff had your link down, but was saved by the Web Archive: https://web.archive.org/web/20150414063518/http://deltapark.piiym.net/char4.html
  4. More info about this subject: - There is two more versions of Fio Germi: The first is made by Chuchoryu: https://www.sendspace.com/file/n12xvp And the second have io as the author: https://www.4shared.com/rar/W9-dZwyIda/fio.html - Vegetasan and Delusion made a version of Another Kyo Kusanagi. They used a version made by Jin as a base and it's called Evo Kyo: http://www.mediafire.com/file/9ho4jk3qwq9cs53/Evo-Kyo_Kusanagi_KOF.rar/file - Ikaruga made a version of Cosplayer Kyoko, with KOF '98 esque gameplay and a new concept for this character: http://ikrgmugen.web.fc2.com/kof98.html - Kolossoni did a good job with the sprites of the Kim Jae Hoon and Kim Dong Hwan. In fact, this can be considered the first complete version of these characters with KOF sprites: https://sites.google.com/view/kolossoni-mugen/characters?authuser=0 - Puskas Yashkin used a version of Mouser as a basis to make an Another Robert: https://www.4shared.com/zip/A8Z13NeDei/pack.html And ptzptz7 edited him: http://www.mediafire.com/file/yl2jfeb29wdau17/another-Robert-KOFM_1.0.rar/file - Duracelleur is been working in KOF Anthology for two years and he's still ediing characters for this game. He edited this chars: Another Kyo, Another Robert, Kim Sue Il and a new version of Unknown: https://duracelleurxmugen.blogspot.com/2015/09/kof-anthology-all-characters-pack.html - The version disponible on the KOFA home page is made by Oscar12345 and edited by The Kill and Duracelleur. The two versions - the respective authors are in that order: Oscar12345 + Duracalleur and Oscar12345+Duracelleur+The Kill - are only disponible on the Mugen Archive. - I'll take this risk and say that Yajirushi made a graphic revamp on the Ryuhaku Todoh of Larno and added a few more things: http://yajimods.blogspot.com - And to finish, DarkMiguel made an edition on the G-Mantle a few years ago and it has been forgotten until now: https://www.4shared.com/rar/ihpAGUmy/g-mantle-umxi.html AnimugenZ get this char and made some edits on him: http://www.mediafire.com/file/9sb5bnhx5lror4e/6--M4N7L3_EDITED_BY_ANIMUGENZ.rar/file Barrichello News ends here. Have a good night and good luck.
  5. Here is another character on the list: Sho Hayate by Descolor: https://descolor.yokochou.com
  6. Guys, I'm creating the future of The King of Fighters. And, I did lots of sprites while this site wad some problems going. But, better than say what I did is show what I did, so... A revised version of D.D. (Capcom Fighting All-Stars): A revised version of Dante: A revised version of Mai Shiranui (of the Movie of The King of Fighters): Revised version of Cyber Akuma: Draco, from Samurai Shodown: Kairi: Misty, Igniz' girl from KOF: Geese's Raging Storm, inspired in this Climax from KOF 14: A portrait of Hinako Shijou, with the looks created by Swipergod and your KOFE: K', with the looks of the fake leak called Neo Geo Battle Coliseum 2: And some palletes for him: Miss Bogard, heavily inspired in Terry from SNK Heroines: Portrait of John Crawley: Benimaru with the visual of KOF 14: Elisabeth with the looks of KOF 12: Thief Arthur, from Million Arthur: A Hadouken: Isolde, the girl of Nameless: Uni-08, from Neo Geo Heroes Ultimate Shooting: Elta, from Magician Lord: Chae Lim, from KOF Maximum Impact Series: And, last, my version of Armor Ralf: Yeah, when I said that I did a lot of things, I wasn't joking. See ya!
  7. What I can say about that? There is nothing much I can say; I've never knew his existence. And I think that to try reducing the soul of a man that I don't knew on a few words is something hypocritical. But, I want to make another purpose here. Something called "memorial". Where you, who lived with him, can tell for us a story about him. Don't matter the subject, nor the kind of emotion, the only thing who I think is to be a good homage for Alexey is to show for everybody some little details about his life.
  8. Yeah, there is some "news" : Thanks for Tuki no Turugi, take the screenshots from the original game, which was the base for this sprite. Time to back from the Darksyde
  9. This is not a great thing, but finally I'm getting started, undusted somethings and drawing something. But it's just a start of a long, problematic and bad seen journey of doing sprites, because real people have no personality and is obsessed with money work. There is more so-so, mediocre sprites made by me. Everything will be reviewed, but in this moment I'm just trying to focus on the grinding (doing more draws, quantitatively) where I can make some xp and maybe level up? The "mettalic" parts is awful, the pallete and the shadowing just aren't right. OH, THAT HANDS! So ugly that it hurts! And why your hips are so big? But, let's look this in a good side: She is Mai Shiranui from the King of Fighters: THE (terrible, without any ties to the original material) MOVIE, so that disaster won't be seen by many people...
  10. Not a great thing, but maybe I'm finally understanding how to sprite something, even with the doubts about the length of the arms and hands... Here is Seth with the (cool) clothing of the Maximum Impact series:
  11. It's not a great thing, but I finally taking some rhythm on the business of amking sprites. If you see something wrong, just stone me without mercy Armor Ralf, tring to do a less boring character
  12. Oh, about D.D., forget it. I just finished that sprite, and if you see anything wrong, drop a message...
  13. Well, I tried to edit a Mugeningan sprite of Human Saiki and put the lighting/shadow effects like the original sprite (except for the pants, used May Lee for base)... Some questions here: this kind of lighting / shading is fully suited to the artistic standards of classic KOF?
  14. Quite frankly? I have no idea what they think of my doubts and uncertainties about my trait. It may be because I have a good experience in maintaining the flow, but I am unable to create it. But finally, I want to ask you one thing: According to the KOF manual of sprites, is this version of BBA Megaman proportional? Should I move more in part of the body (beyond the right leg)? Finally I am learning this complicated thing that is the shadowing?
  15. OK; so I wonder if there are any more characters based on shmup ships, or chars with more or less that theme. So far, the ones I could find are: Vic Viper (Gradius) Opa - Opa (Phantasy Zone) Styx (Thunder Force 3) R9 (R-Type) Zig (Zero Wing) I'm just looking for these chars for inspiration, to see if can get ideas for a possible char ... So, I can see if I really will become big or whether will just turn into a Yoko Ono version of Mugen. But now seriously, her "music" just turn me on.
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