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Posts
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MugenGuy4164's Achievements
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Something ive worked on for the past few months and weeks
https://www.deviantart.com/supermario2467/art/SSF2-SMW-Mario-Bros-832857729
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Just released Final Destination (Smash Bros Ultimate's Incarnation)
SSBUFinalDestination4MUGENIts 1.1 only for now
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I've also done some Sonic Rush
http://www.mediafire.com/file/g1mrf1s5ulihfib/MUGENIZEDLeafStorm.zip/file
http://www.mediafire.com/file/fpv6n0fzzotttfq/MUGENIZEDWaterPalace.zip/file
http://www.mediafire.com/file/jx9dgvs26cesaht/MUGENIZEDMirageRoad.zip/file
http://www.mediafire.com/file/9gpn237tamc5cqq/MUGENIZEDNightCarnival.zip/file
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im not suprised there isnt a SSBU final destination for MUGEN
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Just testing some of my skills by the use of Flash (Since i finally gotten used to a lot of cluttered sprites + Tweens)
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Heres something special
https://www.youtube.com/watch?v=yn3veeXYqHw&feature=youtu.be
Its a sprite hack. I also added the SNES color patch in
But i did not add in the Voiceless patch -
Because there's a Homebrew port of Super Mario Land
I didnt just swap the sprites (Except some one enemy) but also modified so its a little more like the Homebrew Port (As i noticed it doesnt really have much of the hud)
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I kind of find it hard to believe the AI i coded can beat some MVC EOH template AI
(Even though i still suck on AI coding) -
Its been a long time for me to post something here.
Here's something i kinda worked on for some project (I only have 2 characters recreating that pesky mario's gameplay by ermacwon)-
Keep in mind certain characters shown on the roster will not be in that project (Pesky Plumber Project) Except that Mario and Luigi i created
Each character i plan to create will use that (I believe) fighting style by Nobody the dragon
I would not mention any mario character or whatever that does not have that type of fighting style by said author (Nobody the dragon)
https://www.deviantart.com/supermario2467/journal/Pesky-plumber-project-MUGEN-810912293
Anything about that super fx: I didnt code it as i actually had to borrow the code from ermacwon's mario to recreate the style + the sprites (Most of them). Reason why is: I cant code some super fx like that. Only using simple animations for super fx stuff but not like utilizing helpers + angledraw and angleadd stuff.
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The Mother 2 Quad release Video
Lil bonus: try setting the language to japanese (Youtube itself)
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A Mother 1 + 2 (And 3) Battle (Turns)
Now with a screenpack that mostly resembles Mother 2 (Earthbound)