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ShiroTori

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Everything posted by ShiroTori

  1. Merry Christmas everyone! Scepter and I are back with a new stage to celebrate the season, Press Garden from Sonic Mania! https://www.mediafire.com/file/1sfap9a4jw2juut/PressGarden.rar/file But that's not all, I also did a quick update to our Mirage Saloon and Metallic Madness stages. They now include versions without cameo characters for those who desire that. I originally wasn't gonna do this until some guy from Mugen Archive did an absolute hack-job of Mirage Saloon in an attempt to remove the cameos. Credit to MUGENHunter as I used his sprites in the alternate Mirage Saloon. I hope you guys enjoy!
  2. Another stage from Scepter and I! I had meant to post this sooner but I had to deal with a bug on the 1.0 version. https://www.mediafire.com/file/j6zvr6kho3lx5sd/AmongUs.rar/file As always, enjoy!
  3. I recently came across rips from that doujin fighting game MONSTER via Moku's Twitter (it's the game that one dragon dude Delga comes from). Thought I'd share them here for anyone who might be interested. The downloads include sprites and audio for characters, stages, and hud/menus. Downloads: https://onedrive.live.com/?id=C72E9F7073C84A19!331&cid=C72E9F7073C84A19
  4. Sorry for the lack of content, my motivation to work on my Mugen stuff has been a bit inconsistent. However, Scepter once again approached me to code another stage for him and I got the kick to work on something again! This one's to celebrate the Scott Pilgrim vs. the World video game, which first released on PSN 10 years ago today. Here's still hoping it'll finally get a re-release on current systems soon, I never did play that game and I'm still kicking myself for not picking it up before it was pulled. But I digress, I hope you enjoy! http://www.mediafire.com/file/9m8s4qeb3s0bxww/OrbitalSubspaceCity.rar/file
  5. https://onedrive.live.com/?id=B733B36D722D358F!709&cid=B733B36D722D358F
  6. Stardust Speedway has been added! Sorry I took so long with this.
  7. Accidentally posted this in the wrong section, moving it here. I decided to go back and revisit my old stages, and give them some long overdue updates. My main intention is to make versions compatible with Mugen 1.1's zoom, but I'll be doing various other touch-ups here and there. Casino Night Collision Chaos Stardust Speedway
  8. Just added the mock-up that Scepter posted to DA. It doesn't fully show the animations, but it makes for a nice preview.
  9. In celebration of its first year anniversary, Scepter and I bring you a stage based on Toby Fox's Deltarune! http://www.mediafire.com/file/6m75kj1dfc51kaa/Deltarune.rar I hope you all enjoy, and happy Halloween!
  10. Hey guys, I'm glad to see you're all reporting stuff that has released here. The truth is, I haven't really been driven to update this collection anymore. I gladly welcome anyone who wishes to take over for me though!
  11. With Mugen turning 20 today, Scepter and I bring you this stage to celebrate! It features cameos from some of the more famous (and infamous) characters made for the engine. It's also the first stage I've coded to feature an intro, which was fun to try for the first time. Download here: http://www.mediafire.com/file/yys3otkhizz8dtq/Ouroboros.rar/file
  12. My old stage thread got buried so I just decided to make a new one for this stage. In celebration of this year's Pico Day, Scepter and I bring you this love letter to Newgrounds! This stage has two versions, one inspired by backgrounds from the King of Fighters series and one based on the visual style of NeoGeo Pocket Colour fighting games. Download: http://www.mediafire.com/file/pchvtdotk9micrv/NewgroundsCity.rar/file All art assets by ScepterDPinoy, aka Mark A.
  13. Scepter and I return with another stage! This one's based on the recent Avengers film, and includes some fun little references to other media. This is also gonna be our first 1.1 exclusive stage. I'm sorry to anyone still rolling with 1.0, but with all the details and animations it has, a lack of zoom just does this stage zero justice. Download here: http://www.mediafire.com/file/qiyqh7ykd5k5w5x/AIWTimesSquare.rar/file All art assets were done by ScepterDPinoy aka Mark A. I hope you all enjoy!
  14. I've had these sitting in my files for a while, so I finally decided to finish them up and release them! Having been on a bit of a Skyrim kick lately, I remembered DavisMaximus had released a few stages based on said game a few years back. I decided to give them a bit of a face lift. Changes made: - Minor zoom functionality for all stages - Eastmarch Falls and Irkngthand's floors now have parallax - New snow animation for Winterhold Courtyard Download here: http://www.mediafire.com/file/p5mmr9la33kcmb8/DavisMaximusSkyrimStages1.1.rar Credits: DavisMaximus, for the original stages DeathScythe, who I "borrowed" the snow animation from
  15. Released another stage! This one's based on Sonic Hysteria, a concept album by NicoCW.

  16. Back with another Sonic-based stage! This time it's one based on Prism Relic from the Sonic Hysteria project by NicoCW, who you might know from me using his music in some of my previous stages. Sonic Hysteria is a concept album inspired by Sonic Mania that Nico is working on, with Prism Relic being one of the original levels. The idea behind it is a level that takes place in the same dimension as the special stages. Nico had released the art assets from his mock-up image and I couldn't resist Mugenizing them! Download here: http://www.mediafire.com/file/4nmyk60yzdhni54/PrismRelic.rar I hope you all enjoy one of the more ambitious stages I've coded! Credits: NicoCW, for creating the art assets, music, and basically the whole concept behind this stage. Tamez, as I used his floor parallax coding as a reference. RIP Tamez, you still prevail in being a great help for coders like me! SEGA, as I used assets from Sonic CD and Sonic Mania in this stage.
  17. Sorry for being absent from this forum so long! Scepter and I have done a few stages since my disappearance, which can be found in my stage mega-thread.

  18. Hey everyone! I'm sorry for my absence from this site. I've released quite a few stages since my disappearance, and decided to make a mega thread for everything here (like my palette threads). Some of these stages are due for updates, as I want to make 1.1 versions of all my stages from here on out. Also major shout-out to ScepterDPinoy on DeviantArt! He did the art and animations for a number of these stages. I hope you all enjoy what I have to offer here, and I hope to add more soon! As always, take a gander! Infinity War Times Square Prism Relic Block Rock Garden New Donk City Metallic Madness Mirage Saloon Judgement Hall The Core Studiopolis Deep Forest (Rain) The Storm Stardust Speedway Enchanted Forest Mushroom Hill Sunset Park Collision Chaos Isolated Island Casino Night
  19. Rumor has it Super Street Fighter V is coming, as a free update. Arcade mode, secret new boss, new critical arts, etc. Considering the story mode was a free update, I hope this is real.

  20. Hey Windows, could you maybe not keep rearranging my files into alphabetical order? I'm trying to organize my Mugen stuff and you keep fucking it up!

  21. Scepter and I made another stage! This one's for a boss character Scepter is making sprites for. You might know who based on the location. As usual, download includes a 1.0 and 1.1 version. http://www.mediafire.com/file/p2g4onds5larnc1/JudgementHall.rar
  22. This fucked me up, still kind of does. The noises start at 12:12 in the video. The guy's nonchalantness about it is pretty amusing though.
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