Jump to content

Ryon

Staff - Administrator
  • Posts

    6,396
  • Joined

  • Last visited

Everything posted by Ryon

  1. @bluetitan214 Its all about your triggers. in your command file. use a trigger like this trigger2 = stateno = 200 to go to a super state then in the super state use something like this trigger2 = stateno = 1000 its ALL about your triggers.
  2. while this does work. it DOES NOT guarentee all of your sprites will have the same and properly color.
  3. @AxSeeker, The issue with adfly is, you don't really have control of what ad's are displayed, and unfortunately malware comes in the form of "new java update" or "your flash player is outdated" and thats when inexperienced people click on the adfly links and they get caught up. If anyone ever checks the guidelines I pretty much made a list of websites we recommend and such (2shared is there I guess we didn't get rid of it) FOR IMAGES http://photobucket.com http://imageshack.us/ http://tinypic.com/ http://postimage.org/ http://imgur.com/ http://someimage.com/ FOR FILES http://www.depositFiles.com http://www.filedropper.com/ http://www.2shared.com/ http://www.mediafire.com/ http://www.sendspace.com/ https://www.rapidshare.com/ https://www.mega.co.nz/ so there are ALOT of alternatives, but people try to use adfly to get back pennies for clicks. I considered it once to but it was so inconvenient for people that i decided it was not worth it.
  4. I thought we banned 4shared as well. and the lesser known 2shared.
  5. Ryon

    Mkluke stage

    This is good but its to mirroring. also your tiling your images to much, you should try to make a stage that does not have that much tiling. it looks bad.
  6. it is decent... but the floor is bad, because of perspective
  7. @AxSeeker , Once MFFA became a big community it no longer was a warehouse but a collection database. We have surpassed your normal warehouse needs!
  8. Stage contest was fun, I would supply 3 Images (usually scenic wallpapers) and the contestants would have to make REALLY good stages using them, and whatever method they could use. The results are amazing. Some people would use it in the most basic of ways (such as adding a bridge) others would literally cover it up by other objects so its merely like a sky or something. The grading process was strictly based how each stage represents the image, and what the creator was trying to convey. Skill didn't matter, as long as the results looked amazing. The Palette Contest was also fun, I would pick 5 ~ 10 random characters, (check there sff's) and give a outline of how to palette them, whoever did it the best would win. This is a test of skill and mastery of colors. beginners tend to be very bright and vibrant, while old dogs were using more natural looking colors, and even took it a bit further with a odd blend of natural and pastel colors. It was very fun. We invented about 20 ACTUAL Palettes using the contest. Sadly it was lost but every once in a while it pops up again. One of my favorites for it was the comic book palette. White and Black but with enough detail left to actually know whats going on. OH also based on quality of each entry (contestants could enter all 5 or just 1) they would get anywhere from 1 ~ 5 points. @Ricepigeon The time is coming up where I must leave MFFA. So I can't be a judge, You gotta find other people.
  9. Wow. thanks for your input Anth0ny! Its unusual for someone to post such a meaningful post for their first post. We would require a proper set of judges for this contest to stay up don't you agree Rice? Also... dude do you remember when I made the Stage Contest? that was REALLY fun. People came up with some really creative stages.
  10. If its maintaince I would turn it off with a message stating so. If it does not load, its a server related issue. if its completely gone... I blew it up. @ Doodlebob, Your on mffa... not mugenarchieve... i blew it up. Also I will be updating the forum again very soon.
  11. just run 320x240 1.1. but anyways, yes its a whole conversion thing. Sometimes characters are made for 1.1 but don't really use anything from it which can easily work. Other times... no.
  12. I do ramble on and on, but its mostly working as I ramble.
  13. I never cared for CotM. It's nice to praise people, and its cool knowing you could get a little image thingy as a reward for your hard work. but for someone like me who makes a character and only checks for feedback on errors, I could care less on the tiny rewards.
  14. screenpack is for 640x480 your using HD size... sooo yeah no gonna work.
  15. I think you have to look for the 1.1 version. because the zoomout and in are coded different within the engine. this is a issue with ALOT of older scaling stages.
  16. I hope rayman turns out well! I can't wait to see it!
  17. Ryon

    dhaos stage

    Whats the 2nd image? does the stage change into that? or is it a seperate stage?
  18. if it looks NORMAL until your character passes thru it, It is called the "Blackjack Trick" It's basically 3 (or 2) layers of the same image, 1 trans = sub, 1 trans = add, on top of each other giving the illusion of a solid image. The reason for this is because its to not block the characters. It can be REALLY helpful if done correctly but if you just put it in everywhere its not that great.
  19. ok so its tricky then. you need to find out what variable changes when you select a certain palette (palette 1 - 6 is normal, 7 - 12 are for when you hold start, so its one of those) after you locate the variable, you just need to make sure its always on.
  20. malformed expressions, are usually a "displaytoclipboard" code, that is not nessesary for players. It's only useful to creators as it tells us info. Strangely enough some creators leave it in thinking its no harm, but it causes malformed expressions sometimes. Simply locate (bottom of -2 or -3 state) and delete.
  21. something in the intro is bugged, can you share a link?
  22. that is a VERY fancy gimmick, because as far as I can tell, whoever selects the first character gets to select the stage. That screenshot looks like both people can select a stage.
  23. your delta for the background does not match up with the parallax speed when moving. I'm only giving this feedback based on watching the video. you should mess with the delta of your background so it doesnt move so fast compared to the top of the parallax.
  24. This is amazing. I loved he WWF Wrestlemania game! These are the Genesis sprites yes?
×
×
  • Create New...